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Title: US5498003: Interactive electronic games and screen savers with multiple characters
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Country: US United States of America

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62 pages

 
Inventor: Gechter, Jerry; Lincoln, MA 01773

Assignee: None

Published / Filed: 1996-03-12 / 1993-12-16

Application Number: US1993000168667

IPC Code: Advanced: A63F 13/10; G06F 9/44; G06F 19/00;
IPC-7: A63F 9/22;

ECLA Code: A63F13/10; K63F300/60C1; K63F300/64; K63F300/66;

U.S. Class: Current: 463/031; 463/001;
Original: 273/434; 273/437;

Field of Search: 273/433,434,435,437,438,85 G,DIG. 28,460

Priority Number:
1993-12-16  US1993000168667
1993-10-07  US1993000133644

Abstract:     Interactive, electronic game apparatus including a visual display, an input device, a plurality of character behavior controllers containing logic for determining the behavior of respective game characters, and a game controller containing logic to determine consistent game states for the game and the characters, each character behavior controller including an independent application process.

Attorney, Agent or Firm: Fish & Richardson ;

Primary / Asst. Examiners: Harrison, Jessica J.;

Maintenance Status: E3 Expired  Check current status
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Related Applications:
Application Number Filed Patent Pub. Date  Title
US1993000133644 1993-10-07       


       
Parent Case:     This application is a continuation in part of U.S. patent application Ser. No. 08/133,644, filed Oct. 7, 1993, which is hereby incorporated by reference.

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First Claim:
Show all 36 claims
What is claimed is:     1. Interactive, electronic game apparatus for playing a game in which game characters appearing on a display are responsive to inputs from a game user, said apparatus comprising:
  • a visual display presenting an observable state of said game and of said game characters to said game user in response to a display signal,
  • an input device for interactively entering user input signals representative of user interaction with game characters, and
  • processing means receiving said user input signals from said input device and generating said display signal and outputting said display signal to said visual display, said processing means including
    • an extensible plurality of independent character behavior controllers for determining the behavior of respective said game characters, each said character behavior controller containing independent behavior logic to determine states and state transitions of its respective game character as represented to said user by said display means, said character behavior controllers being responsive to said user input signals and to game control signals for adjusting the behavior of said respective game characters,
    • a game controller for coordinating the behavior of said game characters, said game controller containing logic to determine consistent game states for said game and said characters, and communicating said game control signals to said character behavior controllers so that the state of said game and of said game characters is a consistent game state,
    • an operating application for operation of said character behavior controllers and said game controller on said processing means,
    • each said character behavior controller including an independent dynamically-linked procedure invoked by said operating application,
  • said game controller including logic to add new character behavior controllers to said game.


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Forward References: Show 64 U.S. patent(s) that reference this one

       
U.S. References: Go to Result Set: All U.S. references   |  Forward references (64)   |   Backward references (13)   |   Citation Link

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Patent  Pub.Date  Inventor Assignee   Title
Get PDF - 89pp US4738451  1988-04 Logg  Atari Games Corporation Multi-player, multi-character cooperative play video game with independent player entry and departure
Get PDF - 13pp US4856787  1989-08 Itkis  Yuri Itkis Concurrent game network
Get PDF - 22pp US4858930  1989-08 Sato  Namco, Ltd. Game system
Get PDF - 56pp US4926327  1993-05 Sidley   Computerized gaming system
Get PDF - 24pp US5083271  1992-01 Thacher  Klayh; John A. Tournament data system with game score communication between remote player terminal and central computer
Get PDF - 10pp US5083800  1992-01 Lockton  Interactive Network, Inc. Game of skill or chance playable by several participants remote from each other in conjunction with a common event
Get PDF - 18pp US5120057  1992-06 Kitaue  Konami Co., Ltd. Hand held video game with simulated battle against aliens
Get PDF - 17pp US5137277  1992-08 Kitaue  Konami Co., Ltd. Hand held video game with simulated air battle
Get PDF - 12pp US5190285  1993-03 Levy  AT&T Bell Laboratories Electronic game having intelligent game pieces
Get PDF - 6pp US5193818  1993-03 Leeson   Game
Get PDF - 29pp US5200890  1993-04 Pionchon  Syllogy S.A. Computerized bridge game including storage of deals used for constructing players
Get PDF - 20pp US5239463  1993-08 Blair   Method and apparatus for player interaction with animated characters and objects
Get PDF - 22pp US5377997  1995-01 Wilden et al.  Sierra On-Line, Inc. Method and apparatus for relating messages and actions in interactive computer games
       
Foreign References:
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PDF
Publication Date IPC Code Assignee   Title
Buy PDF- 49pp GB2163929 1986-03  A63F 13/10 CASIO COMPUTER CO LTD Electronic game apparatus 


Other Abstract Info: DERABS G1996-159451 DERABS G1996-159452 DERABS G1996-159452

Other References:
  • King's Quest V product operation instructions.
  • Oregon Trail product operating instructions.
  • John Madden Football product operating instructions.
  • Description of Nintendo games from Nintendo Games from DeMaria, Rusel, "Nintendo Games Secrets" (Prima Publishing, Rocklin, Calif. 1990) pp. 1-9.
  • Elephant Clock product description in CompuServe, Oct. 1993, p. 11.
  • SimCity for Windows User Manuscript.
  • SimAnt product operating instructions.
  • After Dark product operating instructions.
  • Description of SimCity terrain editor and add-on graphics from SimCity Stretegies and Secrets by Nick Dargahi.
  • Microsoft Flight Simulator Aircraft and Scenary Designer User's Guide.
  • Berkeley Systems Disney Screen Saver Collection.
  • Microsoft Flight Simulator Version 5: operating instructions for dual-player flight.
  • Summary of modem games in CompuServe, Feb., 1994, pp. 46-48.


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